iPhone: sweet solution, evolution and disruption

When the iPhone was announced in 2007 Steve Jobs introduced it by saying that Apple was introducing three revolutionary products:

  1. Widescreen iPod with touch controls
  2. Revolutionary mobile phone
  3. Breakthrough internet communications device

At the time this seemed to cover the main functions that people would find useful on mobile phones, applications or “apps” were not yet a thing that most people cared about as most mobile phones of the preceding era had pretty clunky interfaces and getting hold of apps was controlled pretty firmly by the mobile networks.

The iPhone didn’t initially support a way for developers to make native apps, instead offering only the “sweet solution”1 of web apps in Safari. Before too long a native SDK was released in 2008, the App Store opened for business in July of that year and allowed developers to release native apps, and the beginnings of the initial app boom era started.

So those “three revolutionary products” were joined by a fourth one: a “handheld game console“. In December 2008 Apple announced the top 10 paid apps in the App Store, of those 10 the top 7 of them were games:

  1. Koi Pond2
  2. Texas Hold’em
  3. Moto Chaser
  4. Crash Bandicoot: Nitro Kart 3d
  5. Super Monkey Ball
  6. Cro-Mag Rally
  7. Enigmo
  8. Pocket Guitar
  9. Recorder
  10. iBeer
This image shows app icons from these 10 iPhone apps: Koi Pond, Texas Hold’em, Moto Chaser, Crash Bandicoot: Nitro Kart 3d, Super Monkey Ball, Cro-Mag Rally, Enigmo, Pocket Guitar, Recorder, iBeer.
These are a blast from the past!

One notable thing about the first iPhone that may seem odd now was that the camera was only a stills camera, no video support, no flash, no exposure compensation; not only that but the camera used a tiny 2 megapixel sensor. Prior to the iPhone release phones such as the 2006 Nokia N95 came with a 5MP camera, supported video and had a flash. So this aspect of the iPhone was really only providing the bare-bones, minimal requirements for taking photos. You definitely couldn’t add “Digital SLR quality camera” to that initial trifecta of devices that Steve introduced the iPhone with.

Fast-forward to 2024, the iPhone cameras have improved amazingly, the front-facing “selfie” camera alone on the iPhone 16 (first added with the iPhone 4) now takes 12MP photos and can shoot 4K video. Depending on which version of the phone you get two or three main cameras, with the iPhone 16 Pro sporting 48MP sensors with regular, ultra-wide and telephoto lenses. The iPhone is now one of the most popular cameras in the world, not just “phone cameras” but cameras in general. The iPhone, along with other smartphones, disrupted the camera industry3, even with the much poorer quality cameras in the earlier phones.

Whilst the camera(s) on the iPhone have been incrementally improving, year-over-year with each new model, this year sees an interesting new addition to both the regular and pro versions of the phone; the new “Camera Control” button. The Camera Control button is found on the side of the phone and is specifically for controlling the camera functions and provides a way to quickly access camera tools like exposure, depth of field and zoom4. The button is both a physical button and touch-sensitive control so you can press and slide sideways to navigate, adjust and select settings.

Apple has been touting their new “Apple Intelligence” AI-based features along with the release of these new phones, but I think the Camera Control is the most interesting feature on these new iPhones5. The camera has been an important feature of the iPhone for some time now and has become many people’s only camera that they use for taking photos and shooting video (even being used for making actual movies). But the addition of the Camera Control seems significant to me, in that Apple increasingly views part of its core functionality to be an actual camera, not just a phone with a camera on it.

So it seems that alongside the earlier addition of “handheld game console” to the initial three products that comprised the first iPhone we can now definitely add “High resolution mirrorless camera” to that list of “products” that makes up the iPhone.

Steve Jobs had a clear idea of the three core products that the iPhone was going to disrupt when he introduced the original iPhone, but I think the introductory slide would be something more like this had he envisaged gaming and photography becoming such a core function of the device6:

This image shows Steve Jobs on stage introducing the original iPhone with a slide saying "iPod", "Phone", "Internet" and the additions of "Gaming" and "Camera".

  1. MacStories wrote a good article looking back at the “sweet solution” back in 2018. ↩︎
  2. Ok, some might nit-pick that Koi Pond isn’t a game, but it’s definitely not a productivity app :) ↩︎
  3. Estimated to be an 87% drop in digital camera sales since 2010! ↩︎
  4. At the time of writing Apple has said additional functionality is coming in a future software update: “Camera Control will introduce a two-stage shutter that lets you automatically lock focus and exposure with a light press“. ↩︎
  5. Also, Apple Intelligence technically isn’t out at the time of writing, only with iOS 18.1 and subsequent point updates will it incrementally become available. ↩︎
  6. Is a “phone” still a core part of a smartphone device now? Arguably “internet communication” has replaced much of the traditional phone usage now. ↩︎

Wallows

This photo book about the infamous “Wallows” ditches in Hawaii looks pretty cool:

The Wallows, one of the most iconic locations of 1980’s skateboard culture. The spot was featured in the beginning of the Bones Brigade’s 1987 video “The Search for Animal Chin,” in which Tony Hawk, Steve Caballero, Lance Mountain, Tommy Guerrero, Mike McGill, Rodney Mullen and Mike Vallely go in search of the mysterious (and fictional) skater legend Animal Chin – have you seen him?
Thirty years later, photographer Taro Hirano – himself a skater during the 1980s who was heavily influenced by the video – visited the location in Hawaii to capture it in photographs. His images focus on details and dirt, and record the legendary location from the eyes of someone able to see the magic and history of this drainage ditch.

https://www.shashasha.co/en/book/i-haven-t-seen-him

Review: ‘You Gotta See This!’

"You Gotta See This!" is a photography app by Boinx software for the new iPhone 4 which makes use of the gyroscope feature to quickly capture panographic images.

It’s a pretty fun app to use to capture some unusual images. You just press the button and it starts to record images as you move around the scene you’re trying to take photos of and then it overlays all the captured images rendered as one big image which can rendered using several themes.

You can then post these themes to Facebook, Twitter etc and save them to the camera roll on the iPhone.

if you’ve got an iPhone 4 it’s a cheap (£1.19) little app that makes use of the new hardware features offered by the iPhone 4. Here’s a few more sample images made using it:

Nokia Media Transfer beta for OSX

I just came across a link in my feeds giving a heads up about a new OSX beta download from Nokia, it’s for an application called Nokia Media Transfer. At first I thought it would just be some badly ported software for Mac, but it’s actually pretty good. It manages the setup and control of audio & video media files from your phone.

The cool part is that it sets up your phone’s camera to be a source camera for iPhoto, Image capture etc. So no need to manually transfer and import the files, it will just sync up over bluetooth when you start iPhoto. It will also do the same with iTunes, syncing playlists etc.

I don’t use my phone for music but I do take a fair amount of photos with it so the iPhoto integration is pretty cool. There is also an application called Nokia Device Browser which can be used to browse the files and folders on your phone, it works much better than the default OSX bluetooth file browser, there’s a screen shot of device browser in action below.

Here’s a few screenshots of some of the screens involved:

Nokia Media Transfer application icon

Nokia Media Transfer application icon

Menubar options

Picture of Menu bar options

Expanded Menubar options

Expanded menubar options

Device settings for my Nokia N80

Picture of Device settings

iPhoto source menu showing N80

Picture of iPhoto source menu

Device Browser

Picture of Nokia Device Browser

All in all Nokia Media Transfer looks pretty good, it definitely isn’t just a piece of badly ported software. If Nokia can manage to make the software experience better then they will be going a long way to getting out of the trap that many hardware device manufacturers find themselves in, that of having great hardware but absolutely terrible software. Sony, I’m looking in your direction!

To use Nokia Media Transfer you will need Mac OS X 10.4.9 or higher, iTunes 7 or higher, and iPhoto 6 or higher.

~Rick

Leuchars Airshow 2006

On Saturday we had a day out at the Leuchars Airshow, it’s something I’ve kind of always wanted to go to as it sounded cool.

So with camera in hand (along with my 300mm lense!) I went there with Annie and Natalie along with Colin and Jackie. Oh, and about 44,995 other people who were there too.

It was a pretty awesome day and I shot about 188 pictures which I have simply uploaded as a basic slideshow without any real editing done to them, so they’re available to view warts and all as it were.

Full photos available here: Leuchars Airshow 06 Photo Gallery…

But here’s a few sample thumbnail images to give a little flavour of what could be seen there.

zoom!Zoooom!
Hawk trainerWho needs to buy a programme? ;)
Lots of planesThe Red Arrow's parked up
A B52 monsterRed Arrows cross over
Red Arrows in formationThe Typhoon Eurofighter landing

Leuchars Airshow 06 Photo Gallery…

~Rick